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What is Snake?

A Snake computes snake from the inputs you provide. It applies the standard formula to the values you enter and returns the result instantly, without sending any data to a server. Eat food, grow longer, don't hit walls or yourself.

Snake

Eat food to grow. Don't hit walls or yourself. Arrow keys / WASD.

Score: 0 Lvl: 1 / 10 3 Best: 0
Arrow keys / WASD · Mobile: swipe · ❓ Mystery apples surprise you - some help, some hurt!

🎮 How to Play

  1. Use Arrow Keys or WASD to steer the snake. On mobile: swipe.
  2. Eat red apples to grow longer (+10 each, combo bonuses for streaks).
  3. Each level has a unique mission - complete it to advance.
  4. Don't hit walls, your own tail, or 💣 bombs (in bomb levels).
  5. Speed starts slow and gradually increases as you eat. Each level also raises the base speed.

About this tool

The classic Nokia phone game from 1997, reimagined with 10 hand-crafted levels. Each level has a different mission: avoid the center wall, navigate corner mazes, catch ❓ mystery apples, dodge bombs, and finally face the BOSS. Eat all apples on each level to advance. Mystery ❓ apples drop random surprises - gold +50 score, slow time, ghost-walls, or a bomb that costs you segments. The snake speeds up gradually as you grow.

How to play / how it works

This is a browser-based game - no install, no signup, no ads inside gameplay. State persists in your browser's localStorage so your scores and progress survive page reloads.

Tips for improving

  • Practice consistently - short daily sessions beat long weekend marathons for skill acquisition.
  • Reduce, don't fight, distractions - turn off notifications. Browser games are at their best when you can give them 5 minutes of full attention.
  • Aim slightly above current ability - if you're succeeding 100% of the time, raise the difficulty; if below 30%, lower it. The 60-80% success zone produces the fastest improvement.
  • Track your scores - this game saves your best to localStorage automatically. Looking at the trend over weeks is motivating.

Why brain training works (and what doesn't)

Decades of research show that targeted practice improves the SPECIFIC skill being trained: typing games improve typing speed, sudoku improves logical pattern matching, chess improves spatial planning. The harder question - whether these gains transfer to general cognition or daily life - has weak evidence.

Best documented benefits:

  • Reaction time: trainable up to 15% with deliberate practice over 4-6 weeks.
  • Working memory: trainable for the specific task (n-back), modest transfer to similar tasks.
  • Typing speed: 20-40% improvement is realistic in 60 days with daily 15-min practice.
  • Visual-spatial reasoning: improves with games like Tetris, chess, 2048.

Browser storage and privacy

The game saves your best scores, settings, and progress to localStorage on your device. Nothing is uploaded. Clearing your browser data (or using Incognito) resets your scores. The game does not track your input - only the final score is stored.

Frequently asked questions

Do my scores sync across devices?

No. Scores are stored locally in your browser's localStorage. To play on a new device, your high scores reset.

Will the game work offline?

Yes - once the page has loaded once, it works without an internet connection. Modern browsers cache static assets.

Is the game keyboard-only or does it support touch?

Both, where applicable. Click/tap inputs work the same as keyboard inputs.

Are there ads?

Outside the gameplay area, yes (this is how a free site stays free). No ads or popups appear during play.

Can I see how I rank against others?

Not in this version - we don't run a leaderboard server. Your scores are private to your browser.

How accurate is the Snake?

It applies the standard formula. Accuracy is limited only by your input precision. For decisions with material consequences (taxes, medical, legal, structural), use the result as a starting point and verify with a qualified professional in the relevant field.

Is the Snake free to use?

Yes. 100% free, no signup, no payment, no API key. The site is funded by display ads around the tool but not inside the calculation flow.

Are my inputs saved anywhere?

No. All inputs stay in your browser tab. Closing the tab discards them. The site uses Google Analytics for traffic measurement (anonymized) but the analytics never see what you type into the form.

Can I use the Snake on my phone?

Yes. The tool is responsive and tested on iOS Safari, Android Chrome, and major desktop browsers. Touch targets meet Apple's 44pt and Google's 48dp minimum.

Does the Snake work offline?

Yes. Once the page has loaded, it works without internet. The calculation runs in JavaScript on your device.

How do I report a bug or suggest improvement to the Snake?

Email hi@3tej.com with the URL of this page and a description of what you saw vs expected. We typically respond within 72 hours.

Can I share results from the Snake?

Take a screenshot or copy the output. The page doesn't generate shareable URLs for specific calculations - inputs stay in your browser only.

Why are the results different from another snake tool?

Most likely: different formula assumptions, different default values, different rounding rules, or different applicable rates. Check the methodology if both tools document it. Both can be valid for different scenarios.

Snake: from Nokia phones to the modern browser

The Snake game was famously pre-installed on Nokia mobile phones starting with the Nokia 6110 in 1997, exposing it to over 350 million users worldwide. While Nokia popularized it, the concept dates back much further - to the 1976 Gremlin arcade game "Blockade" and, even earlier, to a 1961 mainframe game called "Worm". The basic mechanic - control a growing snake, eat food, avoid colliding with walls or yourself - has been remade in essentially every programming language, on every platform.

Snake controls and rules

Use arrow keys or W/A/S/D to change the snake's direction. The snake moves continuously at a fixed speed in the most recent direction. Each food item eaten extends the snake's length by one and increases the score (typically +10 per food). Game over when the snake's head hits a wall or any part of its own body.

High-score strategy

  • Stay along edges early on: gives you maximum maneuvering space in the center.
  • Plan a "boustrophedon" route: snake the body in long S-curves so you fill the grid systematically. This is the route used by Nokia world-record holders.
  • Never trap yourself: always leave at least a one-cell gap between your head and your body to allow escape.
  • Watch food spawn patterns: in many implementations, food can spawn anywhere - including immediately in front of you. Be ready to turn.

Snake speedrunning records

Filling the entire 20×20 grid (400 cells) is the theoretical maximum. Several speedrunners have reached this on classic Nokia hardware in under 18 minutes, including Lee Hyun-Jung in 2009. Modern AI solvers using Hamilton-cycle algorithms achieve perfect runs in seconds, but human play is much slower because food can be inconveniently placed.

Snake AI: Hamilton cycle vs. greedy

The provably-optimal Snake strategy uses a Hamilton cycle - a path that visits every cell on the grid exactly once and returns to the start. By following this cycle and only deviating when food appears far away, an AI guarantees a perfect game. Greedy strategies (always move toward food) are simpler but eventually trap themselves. Modern Snake AI research uses reinforcement learning to discover behaviors humans rarely employ.

Educational value

Snake is the canonical first project for learning game programming. Its rules are simple to express, but implementing them robustly teaches: 2D arrays, queue/linked list data structures, collision detection, game loops, input handling, and basic AI. Many computer-science curricula assign Snake as a Week 1 project in introductory programming courses.

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